Each STEM Night is designed using instructional design principles to create an engaging, self-guided learning experience. Interactive stations may include robotics exploration, coding challenges, and live 3D printing demonstrations. Visual guides and hands-on materials allow participants to explore activities independently while facilitators support learning across multiple stations.
Core Learning Areas
VerBloom STEM Night experiences support standards across multiple grade levels, including:
Computational Thinking & Programming (CS.K-6)
Engineering Design Process (K-6)
Digital Literacy & Media Creation (CS.K-6)
Problem Solving & Mathematical Thinking
Communication & Collaboration (ELA.K-6)
Interactive STEM stations
Hands-on learning activities
Family engagement opportunities
Structured and well-organized event setup
Activities that promote creativity and problem-solving
Engineering design challenges
Maker-based building stations
Coding without computers
Problem-solving tasks
Creative STEM challenges
Each STEM Night is customized to fit the needs of your school and students.
VerBloom STEM Night events have successfully engaged students and families through interactive stations, creating a high-energy learning environment focused on creativity, participation, and real-world STEM exploration.
This portfolio artifact highlights the design and implementation of an interactive STEM Night experience led by Ms. Nicholson. The event engaged families and students in hands‑on STEM learning through robotics, coding, and 3D printing.
This poster welcomed families to the STEM classroom and introduced the host, Ms. Nicholson. It visually highlighted the core technologies explored during the event including the MakerBot 3D printer, Ozobot EVO robots, and the Sphero Indi coding robot.
This large visual infographic explained the Indi coding challenge. It illustrated the color tiles used to control the robot and described the goal of guiding the robot to the charging station using an algorithm.
The legend poster displayed each coding tile color and its corresponding action (go, turn, spin, stop, and straight). This visual reference supported students and parents as they designed their robot paths, reinforcing the concept that algorithms are built from sequential instructions.
This poster introduced the Ozobot EVO robot and encouraged students to experiment with drawing paths for the robot to follow, including straight paths, spirals, and maze challenges.
This poster explained how a 3D printer works and invited guests to observe the printing process while a MakerBot printer created small robot models layer by layer.
This poster encouraged participants to estimate the number of candies in a container. The activity integrated estimation, critical thinking, and engagement with a prize for the closest guess.
This poster explained how a 3D printer works and invited guests to observe the printing process while a MakerBot printer created small robot models layer by layer.
This poster encouraged participants to estimate the number of candies in a container. The activity integrated estimation, critical thinking, and engagement with a prize for the closest guess.
Email: ronda@verbloomlearningstudio.com
📞 Phone: 256-874-8123